Marc Gomersbach


College Project

Student Engine


"Made by students, for students." As cheesy as the quote is, it encapsulates the intended goal pretty well.

During my semester of Gameplay Engineering, I worked on creating a standalone C++ game engine for 2D platformers with two other students. In it's essence it is Gamemaker but with a much more limited scope that provides much more items to work with.

Prior to this project I had no idea how to program in C++ so I had to learn it pretty quickly. My work with this project was mainly focused around working with the available libraries (ImGui) to make the UI of the engine.

This includes creating the layout as well as tying it together with the work of the two other experienced students.